NZCS Newsline: Troy, C, video games and design

, posted: 14-Oct-2011 15:40

NZCS Newsline

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NZCS Newsline
14 October 2011

Your weekly dose of ICT news and views

This week:

  • Paul Matthews: The Horse of Troy
  • Juha Saarinen: Unterminated
  • Stephen Knightly: Video games: The next Big Thing for NZ?
  • Caroline Jones: Designing to overcome behaviour barriers (2 of 2)
  • Spotlight Event: NetVision2011 Debate
  • ICT around town: All the latest ICT-related events in your area

Newsline edited by Juha Saarinen


This Week at NZCS

Paul Matthews

The Horse of Troy

by Paul Matthews, NZCS Chief Executive

A colleague and I were recently given a rather excellent guided tour of a company providing a digital service to their clients. I won't go into detail, however their work includes the collection and retention of significant levels of their clients' personal information such as the usual - names, addresses, yaddy ya - as well as credit card and other payment details.
The CIO giving us the tour was running through what, on the face of it, was an outstanding and extensive new security setup costing them thousands. Great stuff! Or was it?

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Taku Waimarie Hoki!

Juha Saarinen


by Juha Saarinen, Newsline Editor

I was sad to read that Dennis Ritchie has passed away. Anyone who has tried his or her hand at coding, will recognise Ritchie's name and perhaps you've also worked with C or one of the many programming languages it has inspired.

Today's IT would be very different without Ritchie and his co-coders at Bell Labs. As one of the developers of UNIX, Ritchie's contribution to computing may not be as obvious as for instance that of Steve Jobs but he was arguably more important.

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Contributed content is the opinion of the author only, and not necessarily the view of NZCS.



Stephen Knightly

Video games: The next Big Thing for NZ?

by Stephen Knightly, Chair, NZ Game Developers Association

Admit it: sometimes, after a hard day doing corporate IT or managing databases you wish you could rather just be making computer games.
Many coders' first program would have been "Hello World". Odds are that their second program would have been a Pong, Asteroids or Breakout clone. In other words, there are aspiring game developers lurking inside many of us. Maybe we can use the glamour of the games industry to attract people into wider ICT careers?

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Caroline Jones

Designing to overcome behaviour barriers (2 of 2)

by Caroline Jones, Interaction Designer, Optimal Usability

Last week we explored the concept of overcoming behaviour barriers through design, focusing primarily on the tools. In Part 2 this week we look at the practice.
I recently explored the idea of being a behaviour designer here at Optimal Usability. After identifying a behaviour that we wanted to change, I applied the behaviour equation (B=TAM) and conducted an experiment on the Optimal Usability guinea-pigs (our Auckland and Wellington teams) to see if I could use the model to help them adopt a new behaviour.

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Spotlight Event: NetVision2011 Debate

InternetNZ presents an election debate "NetVision 2011" focused on New Zealand's Digital Future, being held next Tuesday 18 October in Wellington and broadcast live online. Major political parties will present and debate their visions across economic, social, cultural, environmental and government perspectives.

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